Monday, December 6, 2021

Death Battle Prediction: Giovanni Potage vs Papyrus

Giovanni Potage, the former Captain of the Banzai Blasters and wielder of the epithet Soup.

The Great Papyrus, the protégé to Royal Guard Undyne and sentinel of Snowdin.

Aspirations for greatness do not come easily. Those with the drive to improve, impress, and climb the social ladder are destined to find a comfortable place in life. However, what happens if the path you've devoted yourself to forces you to do things you don't agree with? These two were once young and hopeful, eager to be certified bad dudes in a legion of powerful teammates. However, after a chance encounter with a young child, they gained a new perspective on themselves. They immediately took a liking toward the child, guiding them through their adventure, before being forced to confront their superiors. With courage, they defied their higher-ups and devoted their remaining time to helping out their new friends. With their over-the-top attitudes and attacks themed around Italian cuisine, these two have a shell of iron, but a heart of gold.

While both of these characters may seem underwhelming in what they can dole out, their personalities and charm encapsulate the audience to an extent that any amount of power can't even begin to achieve. Giovanni's series is still verdant, but he has more than enough going for him to take a stand as he is now. Papyrus hails from one of the most beloved indie games of all time, with tons of material to boot. Will Giovanni be able to land a home run, or will Papyrus finally capture the human he's been waiting for? Let's find out who would win in a Death Battle!


Background


Giovanni Potage



Originally living as an unassuming civilian, Giovanni always had a dream to become the world's greatest supervillain. So, he used his free time to join the Banzai Blasters, a large, totally-not-a-pyramid-scheme organization of fellow ne'er-do-wells. Giovanni worked hard, making the most out of his seemingly mundane epithet until he was finally promoted to the second rank of the team: Banzai Captain. With his newfound rank, Giovanni was given a small task force of Banzai Blasters and tasked with ransacking the Sweet Jazz City Museum in search of "artifacts."

There, he would meet Molly Blyndeff, a young girl to who he immediately grew attached. Together, they bonded over their shared feelings of inadequacy until officially teaming up. Together, they caught the true threat looming inside of the museum and reported back to the Banzai Blasters with a mysterious amulet: The Arsene Amulet, a piece of magical jewelry capable of stealing epithets.

However, upon returning to the nearest Banzai Blaster camp in Redwood Run, he would witness the cruelty and rudeness on display that he was previously blind to, as he was mercilessly bullied by two of his superior officers, Bugsy and Arnold. This epiphany revealed the true nature of the Banzai Blasters to Giovanni, and he promptly quit the organization, vowing to become the greatest supervillain on his very own.

Papyrus



Presumably, a human in life, Papyrus and his brother Sans mysteriously arrived in a small town under Mt. Ebott called Snowdin. There, they took up residence, asserting themselves into the everyday lifestyle of the town. It was then that Papyrus met the Royal Guard, an elite squadron of soldiers that protect the town from any sort of danger. Papyrus had a chance meeting with the leader of the Guard, Captain Undyne, who saw a spark of greatness in the skeleton. It was then that Undyne began personally training Papyrus in combat.

Thus, Papyrus became an honorary in-training member of the Royal Guard, along with his brother. In order to receive a full induction into the Guard, the two brothers were tasked with a nearly impossible task: capture a human. To Undyne, this was nothing but a goose chase, to ensure that Papyrus would never have to face the brutal reality of what being a Royal Guard entails. But, to Papyrus, this was a challenge.

Without hesitation, Papyrus sunk countless hours into his task, setting up traps and sentry outposts all across the town. Eventually, the inevitable would happen, and a single human would stumble into the underground. Papyrus would waste no time attempting to capture the child, but he couldn't help but slowly grow closer to the child through his efforts. Culminating in a climactic battle at the border of Snowdin, Papyrus relinquished, letting the child walk free at the cost of his future as a guardsman.

Equipment


Giovanni


Soul Slugger


Officially titled the Soul Slugger Doom Bat of Maximum Destruction, this absolutely devastating tool was crafted by the ancient gods of war in the hopes that a legendary warrior would wield it to bring balance and order to the world as its rightful ruler with an iron fist. It struck down the ancient demons, including the infamous Balrog of Abaddon, with a single, swift blow. Even the mightiest deities tremble at the potential carnage brought by this holy fusion of brutality and finesse.

...

Not really. It's just a bat with a knife taped to the end, but Giovanni is pretty damn good at swinging it. He played baseball for the majority of his life, so he's naturally skilled when it comes to flinging around this long, wooden club. As one of his "special moves," he detaches the knife from the end and bats it at his opponent. Trust me, it works a lot better than it sounds.

Giovanni has also used the Soul Slugger to redirect attacks and force back summons from other Epithets. He's continuously batted away Sylvester's Counting Sheep and batted a ball of yarn hard enough to break Sylvie's concentration.

Ancient Potion


"It sounds gross, but it tastes great!"

A small vial filled with a soupy content made from Giovanni's own sweat. Once per battle, he can take a sip from it and fully recover himself. Although it takes a bit to consume, it allows Giovanni to completely negate any damage or fatigue that he might have accumulated during the fight. It also tastes like tomatoes and basil.

Papyrus


Traps and Japes


Throughout his quest to thoroughly boobytrap the path to Snowdin, Papyrus has been shown to have access to a variety of traps and weapons intended to automatically stop the human from progressing.
  • The Invisible Electricity Maze: A large, square area with invisible electric charges circling through the ground. Anybody that doesn't tread on the correct path gets shocked brutally. However, the shocks are administered through a crystal ball that must be given to the human before they enter the maze.
  • Frozen Spaghetti: A cunning jape that takes the visage of a frozen-over plate of spaghetti, its goal is to distract, entice, and ultimately coerce the human using its marvelous aroma of Italian flavor. The spaghetti is so completely frozen that even a microwave failed to thaw it.
  • The Multicolored Tile Puzzle: A technological contraption that creates a randomly generated maze with overly complicated rules. It backfired after being used once, but the concept was later recycled by Mettaton in his game show.
  • The Gauntlet of Deadly Terror: As Papyrus's ultimate puzzle, it consists of narrowing the human down to a precarious bridge then ambushing them with a variety of weapons. These weapons include:
    • Two spears
    • A burning torch
    • A large, spiked ball
    • A cannon
    • The Annoying Dog

Battle Body


Papyrus's very own hand-made armor. Originally crafted for a Halloween party, Papyrus refused to take it off afterward. Though flashy, it serves no additional purpose other than being a standard set of armor. Though, the insignia on the breast looks rather familiar...

Abilities


Giovanni


Epithet: Soup


"Makes a mean bisque. Literally."

In the world of Epithet Erased, one in every five people is born with a word inscribed in their souls, granting them magical powers based on the word. For some, these words are of incredible use, such as Barrier and Sundial. Others... are a bit more mundane. That's where Giovanni comes in with his very own Epithet: Soup.

With a Creativity ranking of 5, Soup is an incredibly versatile power, and it's all thanks to Giovanni's overflowing imagination. With the Epithet of Soup, Giovanni can create, contort, and manipulate soup in any quantity. It's like waterbending, but more delicious. 

While this Epithet isn't particularly strong in concept, it's Giovanni that makes the most of it. With his insane level of creativity paired with a desire to come off as intimidating as possible, the seemingly boring power of Soup becomes a mighty weapon.

Lava Acid Lavacid Grenade


Giovanni holds his hands to one side and summons a rolling, boiling mass of scalding hot soup before launching it at his opponent. It may burn, but it tastes delicious!

Demon Energy Aura


Giovanni concentrates his soupy energy, causing a steamy cloud of red mist to accumulate around his person. This steam has a variety of uses:
  • Demon Energy Blast: Giovanni releases the aura on his person, creating a massive updraft of soupy vapor. The gust was strong enough to clear an entire room of Sylvie's dust.
  • Teleports Behind You: Giovanni uses the propulsive power of the steam to launch himself forward at immense speeds. This can be used in combat to either position Giovanni behind his opponent or relocate him to a more advantageous spot.
  • Fog of Lost Souls: Giovanni releases a pleasant pink aroma with a consistency similar to pea soup. Anyone in the fog is slowly healed, their senses soothed by the aura.

Soup That Is Too Hot


Giovanni's self-proclaimed ultimate attack. It changes the temperature of any existing soup to be hot enough to burn his opponent's entire mouth. Delightfully devilish.

Critical 13


Completely unrelated to his epithet, Giovanni has a lucky number: 13. Obviously, this means that once every 13 times he attacks somebody, he gets a super powerful critical hit. These critical hits are substantially more powerful than anything else that he's able to dish out, and it applies to attacks using his Epithet as well. In addition, he can easily store a critical hit by lightly tapping objects until his 13th strike is ready. Kind of like counting cards.

...what? Doesn't your lucky number do that too?

Papyrus


Bone Attacks


Isn't it odd how, in many forms of media, skeletons are depicted as wielding bone versions of already existing weapons? Isn't that the skeleton equivalent of me smacking people over the head with a makeshift hammer made from a severed arm and a decapitated head?

Anyways, Papyrus has a plethora of bones that he can toss at his opponents. Short bones, long bones, big bones, cool bones, the list goes on. He even has a special variant of bone based on the cyan soul of Patience; if something stands completely still, it's impossible for the bone to hit them. This specific type of bone is useful for locking opponents in place, making it easier to hit them with the regular variety of bone.

Take a sip of water every time I say bone. I promise you'll be fully hydrated by the end of this blog.

Jump Form


Also referred to as his fabled Blue Attack, Papyrus can manipulate the very soul of his opponent in order to increase their personal gravity. Based on the powers of the soul of Integrity, he turns your soul a dark blue color, forcing you to the ground. This allows Papyrus to easily slow down or otherwise vertically limit quicker opponents. 

A more powerful version of the technique is also used by his brother, Sans, which allows him to shift and manipulate the flow of gravity entirely for the affected target. However, there's no definitive proof that Papyrus's version of the technique has access to the same ability.

It's not exactly clear why the two skeleton brothers have access to this soul-manipulating technique while other blatantly more powerful monsters such as Asgore don't even attempt to use it. Perhaps it has to do with who they were in life?

"Special" Attack


Every prominent monster in the underground has a signature, final onslaught that they dub their "special attack." Papyrus is no exception to this trend. His special attack is big! It's powerful! It's filled with the gumption and fortitude of a true member of the Royal Guard! It's...

...been stolen by a dog. Oh well. I guess his exceedingly long and absolutely normal attack will have to do. Filled with dogs, skateboards, and the overall spirit of a certified Cool Dude, this final barrage of bones is Papyrus's do-or-die gambit. 

The cascade begins with a standard array of bones coming from all sides, culminating in an absolutely massive bone that requires an equally massive jump to cross, not to mention the hundreds of bones littering the ground just so you can be sure where you're not supposed to be.

Naturally, the longevity of this attack tires Papyrus out, so he only uses it at the end of fights in order to conserve his energy. I guess that's why people never use their strongest attack first.

Reset Awareness


Now, I'm not entirely sure how germane this is to the context of a VS debate, but I feel like it's important enough to bring up. 

In UNDERTALE, the Human has the power to save, load, and reset the save file of the game, tinkering with the timeline in any way they deem fit. After restoring the timeline to a prior state, or resetting it entirely, the memories and experiences of all of the monsters under Mt. Ebbot are supposed to wipe, effectively giving the Human an infinite amount of chances to see events through in any way they like. 

However, there are a few characters that are aware of these temporal imbalances, most notably Flowey, as he comments on your various decisions throughout your journey, and Sans, who lectures you about how effectively unkillable you are at the end of a Genocide route due to this ability.

Though it isn't brought up much, Papyrus is still able to sense these changes in the timeline, although it's to a much more diluted extent than his brother. He experiences several cases of deja vu throughout repeat playthroughs, even to the extent of accurately predicting what the Human may or may not do.

Feats


Giovanni


Overall


  • Graduated to be a Captain of the Banzai Blasters
  • Defeated Sylvester Ashling, Indus Tarbella, and Mera Salamin with the assistance of Molly
  • Successfully stole the Arsene Amulet from the Sweet Jazz Museum
  • Evaded the Sweet Jazz City Police Department
  • Created a new identity as Vincent Murder
  • Remembers the names of all of his minions
  • Encouraged Molly to stand up for herself and her Epithet

Strength


  • Kicked a potted plant (and injured his foot)
  • Batted a knife hard enough to penetrate Dr. Beefton's hide
  • Batted away Sylvester's Counting Sheep, even destroying one with Critical 13
  • Kicked Bugsy across a room
  • Used his Demon Energy Aura to clear a room full of powder (1.09 megajoules)
  • Batted Mera into a wall with Critical 13 (39.06 megajoules)

Speed


  • Has moved quick enough to appear as if he is teleporting
  • Jumped to the top of a large aquarium while carrying Molly
  • Blitzed Mera and Indus (734.25 m/s)
  • Comparable to Bugsy, who is capable of catching shotgun blasts in his mouth (1430 m/s)
  • Was able to escape Percy following the theft of the Arsene Amulet
    • Percy was quick enough to react to instantaneous gunfire (622.22 m/s)

Durability


  • Took a beating from Dr. Beefton for an extended period of time
    • Dr. Beefton could shatter Mera's glass as if it were nothing
    • Dr. Beefton shrugged off an entire tower collapsing on him
  • Comparable to Car Crash who, as his name implies, has survived several car crashes
  • Took a massive hit from Indus Tarbella
    • Indus by himself is strong enough to crash through marble walls (188 megajoules)
    • Indus is physically strong enough to bench press trucks  (33.7 kilojoules)
    • Indus's barriers are strong enough to hold up an apatosaurus skeleton

Papyrus


Overall


  • Was recognized by Royal Guard Undyne for his potential
  • Chased the Human across the entire town of Snowdin
  • Maintains several complicated puzzles daily
  • Constantly endures his brother's puns
  • Stood up to Undyne when he chose to release the Human

Strength


  • Fought the Human on relatively even terms
  • Threw a massive bone at the Human as part of his "special" attack
  • Should be superior to Snowdin townsfolk such as Ice Wolf, who throws a large ice block routinely (4.78 megajoules)
  • Was able to still move while restrained by four of Flowey's vines
    • Flowey's vines were powerful enough to pull the True Lab elevator to New Home (67.6 megajoules)
    • It should be noted that Papyrus was the only character to be restrained by four vines, as every other major monster such as Undyne, Asgore, and Sans were restrained by only two
  • Has access to the Annoying Dog, who coded, created, and could potentially destroy the Undertale/Deltarune multiverse
    • However, it is incredibly unlikely that the Annoying Dog would cooperate and would be willing to help Papyrus achieve this level of destruction, let alone help Papyrus do anything at all, considering its affinity for stealing his various attacks.

Speed


  • Ran across the town of Snowdin with the Human in a matter of seconds
  • Ran across his living room very fast (16.92 m/s)
  • Should be able to keep up with Undyne, who can run from her house to Snowdin in a matter of seconds (98.84 m/s)
  • Able to keep pace with the Human
    • The Human has dodged attacks composed of sound (197.35 m/s), lightning (57391.30 m/s), and potentially light (though the latter two came from later in the game when the Human could be considered stronger than they were during their encounter with Papyrus. Additionally, it could be argued that Sans's lasers and Vulkin's lightning are magical in nature, meaning that they do not move at the same speeds as actual lasers and lightning.)

Durability


  • Is labeled as having 20 DEF, which is more than monsters such as Napstablook, Greater Dog, and Sans
  • Takes several attacks from the Human
  • Gets electrocuted by his own trap and comes out unphased
  • Is considered "pretty freakin' tough" by Undyne, who stood in the middle of her own house exploding (9.62 megajoules)
  • His Battle Body is capable of absorbing one attack from a LV 8 Human
    • Though the attack left Papyrus as just a head, he was able to continue speaking to the Human for an extended period of time before turning to dust

Weaknesses


Giovanni


While Giovanni is a passionate leader, he isn't exactly the most cunning strategist. His original attempt to break into the Sweet Jazz Museum was incredibly poorly thought out, as highlighted by Mera. Additionally, the fact that he joined the Banzai Blasters, to begin with, shows that he has a distinct lack of foresight and can easily fall for tricks and traps.

While Giovanni makes the absolute most of his rather mundane Epithet, his powers are still quite limited due to the nature of Soup. Other inscribed individuals, such as Zora and her Sundial as well as Indus and his Barrier, are naturally born with much more useful Epithets, naturally leaving Giovanni at a disadvantage when faced against opponents with inherently strong abilities.

Papyrus


Papyrus is a kind soul at heart, which serves both to his benefit and his detriment. Undyne elaborates that the only reason she hasn't let Papyrus into the Royal Guard is because of his kind-hearted nature getting in the way of his physical abilities. Even when he's confronted with a cold-blooded killer such as the Human in a Genocide route, Papyrus still believes that they can turn their lives around and make a change for the better. This tendency to show generous amounts of mercy is what ultimately gets him killed in most playthroughs of UNDERTALE.

Summary


Giovanni


Advantages:
  • More durable
  • Faster if you don't buy lightning-timing for the Human
  • Much more suited for hand-to-hand combat with his Soul Slugger
  • Ancient Potion gives him a way to rejuvenate himself in the middle of a fight
  • Demon Energy Aura gives him a massive mobility advantage
  • Papyrus's style of combat allow Giovanni to easily rack up Critical 13s
  • Might've boned Molly's sister
Disadvantages:
  • Weaker
  • Slower if you buy lightning-timing
  • Jump Form and blue bones effectively counter any mobility advantage he might have
  • Papyrus's nonstop barrage of projectiles leave him without an obvious opening to land the finishing blow
  • Far less ranged options
  • Likely to fall into one of Papyrus's traps
  • The Annoying Dog acts as a wild card that might guarantee his defeat
  • Only got one season

Papyrus



Advantages:
  • Stronger
  • Faster if you buy lightning-timing for the Human
  • Effectively controls the pace of the fight with his massive AOE
  • Outranges via sheer volume of attacks
  • Though the Annoying Dog is almost guaranteed to not help in the slightest, it's always an option should it feel genuinely threatened
  • Battle Body allows for a free hit
  • Better trained and generally smarter
  • His theme song goes dummy hard
Disadvantages:
  • Less durable
  • Slower if you don't buy lightning-timing
  • Likely to tire out sooner due to Giovanni's Ancient Potion
  • Unable to properly defend himself in close-quarters combat
  • His style of attack gives Giovanni plenty of opportunities to charge up a Critical 13
  • His neutral route death sucks

Verdict


AnAustralianPerson



To begin, this is just a great, fun idea for a fight. It features my favorite character from Epithet Erased, and my 2nd favorite character from Undertale besides Sans, but you're not here to see me admire these two kind-hearted gigachads of men. Let's go see who I think wins in a fight between Giovanni Potage and Papyrus.

I just wanna say that these two are so evenly matched in different areas, that who wins is based on what you buy for either. Papyrus takes strength easily and possibly speed, being nearly 60% stronger and potentially 40 times faster than Giovanni via scaling to Frisk's lightning dodging. Meanwhile, Giovanni *also* potentially has a speed advantage if you don't buy Papyrus scaling to Frisk's speed, while also having a durability advantage given the beating he took from Dr. Beefton (aka Sylvie's secret fursona), as well as Indus, meaning he is better than Papyrus in a few ways.

Anyways, both also have a lot of advantages to each other’s attacks. Papyrus has properly trained with Undyne, meaning he's more equipped to actually fight, but at the same time, his kindness can act as a hindrance towards going all out at times, like in the Genocide route. Meanwhile, Giovanni hasn't received proper training from anyone and is self-taught, but he knows when to take things seriously in a fight.

There's also the thing with their attacks and ranges; Papyrus is primarily a long-distance fighter, while Giovanni mainly fights in close range with his Soul Slugger. Who wins this is also based on their given speed. If Papyrus is faster then he can dodge Giovanni when the latter closes in on him. If Giovanni is faster then he can just dodge all of Papyrus's bones and use them to build up his critical hit faster.

On top of that, while Papyrus seems to have a lot of tricks up his sleeve, Giovanni has a lot of counters to them. 

Reset awareness? Far more mild and diluted than Sans or Flowey, meaning it wouldn't be useful in a fight. 

The large number of bone attacks? Giovanni can just dodge them as Frisk does.

His traps and Blue Soul? Giovanni can use Teleports Behind You to jump over them.

Not even the Annoying Dog, the god of the Undertale universe, would be useful, as his attraction to bones would be more of a hindrance to Papyrus than anything. That's not even getting into Giovanni's options of self-recovery and Fog of Lost Souls, abilities Papyrus lacks access to and likely hasn't trained against.

This is why I like Giovanni vs Papyrus so much. Not only does it feature two great, lovable goofballs, but it's also fairly debatable, and who wins is anyone's guess. Plus, it gives us an MU for another non-RT web series, which is a plus.

In the end, though the Undertale fans may be upset by this choice, I believe that Giovanni would win in a fight. He's more durable, potentially faster, and he's less willing to hold back in a fight. Plus, he has the ability to heal himself back up if he were to be hurt by Papyrus. Guess the Banzai Blaster Captain was just soup-erior to Papyrus.

I am not apologizing for that pun.

TreyDaGoat



Yoo it’s another blog lesgooooo

Madara VS Aizen came out and was great, but now I’m stuck with Mr. Yo Thanos himself for the rest of the year and I don’t know how to feel about that. Anyway, I’ll stop sidetracking and get straight to the point: Papyrus from Undertale VS Giovanni from Epithet Erased. THE goofy matchup that has Undertale and gets a Yay because of that alone, but that’s not the question. The question is who I think would win, and honestly, I’d probably say Giovanni based on what we’ve seen from both in their series.

For Papyrus, there are a bunch of different bone-based attacks he can do; he can manipulate the colors of bones to do damage for moving/not moving, increase or decrease sizes of bones, and some people let him use a bone as a sort of sword which sounds funny so let’s include that. He’s smart, obviously, has different traps to use towards his advantage, and, while Giovanni only really has the Soul Slugger and Ancient Potion, his Epithet, Soup, would probably be an issue for Papyrus considering how, from what I remember, spaghetti and soup are similar in ways that would probably affect how he acts in battle, considering how Papyrus can get sidetracked easily in battle. While the same could necessarily be said about Giovanni, he could still keep fighting and boasting about himself, which is somewhat related to what makes this battle super close.

When it comes down to a battle of both having equal stat advantages and disadvantages over the other, it would seem like it relies on combat experience, how they act in battle, and just generally speaking their strategy in battle. But, the issue here is how similar the both of them are; they both talk about how great they are and stuff like that which leaves them open for unexpected moves which would probably end up messing them up in the long run. Considering the abilities Giovanni has, I’d say he has the upper hand even with the similarity the two have. Generally speaking, even if Papyrus is stronger, Giovanni has multiple ways to heal from attacks; he can drink the Ancient Potion which literally heals him of all damage, plus he can use his Epithet to heal over time. Considering I don’t buy lighting scaling for Papyrus since the Human gets stronger over time, Giovanni has the speed advantage to not only take advantage of how little close combat skills Papyrus is shown to have but to dodge his multiple bone attacks consecutively with ease. 

While he does have the disadvantage of not knowing about the color bones or whatever you wanna call them at first, he would obviously learn over time since he’s a skilled fighter even if he gets distracted easily, considering he gets serious quickly when the situation gets to a certain point. Since Giovanni can get the close-range advantage with his Soup in multiple ways (covering the area with fog and moving faster than Papyrus can expect) his critical hit would probably seal the deal since Papyrus can’t counter the close-range attacks due to most of his attacks are long-range moves.

All in all, in an extremely close fight, I’d say that Giovanni wins.

VelvetVessel



It's come to this, the one matchup I love to death but don't wanna see because one of these two has to die. So uuuuuuuuuuh, yeah let's talk about these boys.

Not gonna do the stat pandering a lot of people do because you just read a bunch of math. I'm not making you read more.

So this is basically my verdict… Papyrus kinda just wins. While these two have very little to basically no feats, it's hard to put a number on how powerful they are. Fortunately, you can fix that issue via scaling, and uh… Giovanni doesn't really have anyone to scale to, as opposed to Papyrus who has the main character of this timeline-hopping RPG to be compared to. Now obviously strength scaling is irrelevant since he already has the strength advantage, but here he also gets the edge in speed since a lot of very fast things get thrown at Frisk from Hotland to pretty much the rest of the game. Now it is questionable as to whether they should scale to this but it's pretty obvious that Papyrus is physically better than Frisk at basically everything in the True Pacifist route so I don't see too much of a reason not to scale him to that level of speed. You could argue for something else but uuuuuuuuuuuh, I disagree.

So sadly… -exhale- the absolute chad Giovanni Potage… does not win. He can try all he wants but his fate has been written and we must accept it.

HeavenPiercerChris



Papyrus vs Giovanni, huh. Awesome matchup, but let's get straight to the whole “saying who I think wins” part, which was honestly pretty tricky to decide. Giovanni is a very dangerous foe with his various soup-based abilities, healing, and raw speed being enough for him to land several hits on Papyrus. With his Critical 13s, it's very likely for him to land a finishing blow despite the skeleton being way stronger than the Banzai Blaster's regular stats. 

But, it is my belief that Papyrus's most dangerous and powerful technique can allow him to win. Blue mode and blue attacks are very different from anything Giovanni managed to deal with on his own and he'd likely suffer tons of damage from those alone. Healing would help, but I doubt he would be able to keep his ground for too long even with that. Add in the sheer length and power of Papyrus's really cool regular attack™️ and you’ve got a defeated and captured (possibly dead) human! Also, while the Critical 13 is ridiculously powerful, Papyrus's sheer amount of bones could theoretically make Giovanni waste it by blocking the blow. In the end, despite his skele-tons of effort, Giovanni just wasn't souped up enough to win.

EpicMonkey



Papyrus will lose

Papyrus should kill himself…

NOW!

Give Giovanni a piece of that oxygen

From the Ozone layer

Doctordoombestboy



papyrus solos fiction, thus he stomps giovanni imo tbh ngl

KingCorporeal



Hoo boy. One of my all-time favorite matchups, and it looks like the debate is going dead even at the time of writing this. Looks like I’ll have to step in for a tie-breaker.

So: Giovanni Potage vs Papyrus. I’ve always loved this matchup for how simple, yet fair it is. At the time of conceiving this blog, I thought that one character was going to smoothly come out on top, but I feel that a few calcs that I’ve done recently may sway my point of view on the matter. So, let’s take a look at where I put their stats.

Giovanni’s stats as dictated in the blog are basically where I’d put him: about 30 megajoules in AP from his Critical 13 against Mera, about 180 megajoules in durability due to taking hits from Indus, and about 1400 m/s in speed via reacting to Bugsy. Sounds pretty good.

Papyrus’s stats are a bit more finicky. I’m fine with his strength being about 60 megajoules via scaling to base form Flowey and his durability being about 10 megajoules via scaling to Undyne, but speed is the hottest topic of contention. So, what speeds should we scale him to: sound from Greater Dog, lightning from Vulkin, or light from Sans? Let’s talk about that.

I think Greater Dog’s sound-speed attacks are pretty blatant. Greater Dog barks at the Human, and they are able to dodge the sound of the attack, even moving in tandem with it. This can sit comfortably as our low end.

However, on the opposite end of the spectrum, we have Sans’s Gaster Blaster attacks and whether they’re admittable for Papyrus scaling. I have several issues with this line of reasoning; first of all, we know little to nothing about the damn things. Sure, they move in a straight line, but not nearly enough info is given on them to determine if they’re comparable to real lasers. Additionally, the blaster shows up well before it fires, meaning that the Human very likely could’ve aim-dodged. Additionally, this is the Human at LV 19, far beyond any level at which they can feasibly fight Papyrus. So, no light-speed scaling for Sans's bony brother.

Now comes the most important question: lightning dodging. Personally, I think it’s conceptually fine to scale this feat to Papyrus’s reactions. After all, a LV 1 Human can dodge the attack pretty easily, and Papyrus is shown to be at least comparable to that. My real issue comes from the nature of the lightning itself. Most monsters’ attacks are seen as magical: Toriel’s fire is directly stated to be some form of fire magic. Therefore, it can be inferred that the attacks of other monsters are magical in nature as well. Due to this as well as the unorthodox behavior as the bolts as they leave the cloud, I’ve come to the conclusion that the electricity shot from Vulkin’s cloud is not comparable to natural cloud to ground lightning, meaning that lightning-dodging for the verse, in general, is a no-go. 

So, with that out of the way, let’s take a look at how the stats line up against one another:

Papyrus’s AP vs Giovanni’s Dura: 60 megajoules vs 180 megajoules (⅓ of the damage threshold)

Giovanni’s AP vs Papyrus’s Dura: 30 megajoules vs 10 megajoules (3× the damage threshold)

Giovanni’s Speed vs Papyrus’s Speed: 1400 m/s vs 200 m/s (7:1, Giovanni’s favor)

So, it looks like the stats lean in Giovanni’s favor. Papyrus needs to hit with three times the effort in order to meet Giovanni’s damage threshold, while Giovanni hits for triple the amount needed to meet Papyrus’s. This makes the effective stat gap 9:1, Giovanni’s favor. Add in the seven times speed difference, and things are looking grim for our lad Papyrus.

However, stats are not everything in a fight! Let’s see how their arsenals stack up against one another.

Giovanni’s moveset prioritizes the use of movement: his epithet’s powers allow him to quickly dash around the battlefield, and his close-range Soul Slugger essentially forces him to get up close and personal with his opponent. Papyrus, on the other hand, is the absolute antithesis of this. His moveset revolves around the restriction of movement via the usage of his Blue Attack and blue bones, and he fights primarily using projectiles. Although I can see Giovanni simply outmaneuvering Papyrus’s projectile onslaught, very similar to the human, Papyrus’s skillset inherently provides a fundamental advantage against Giovanni’s style of attack. While Papyrus’s bones provide plenty of opportunities for Giovanni to build up a critical hit, it’s not very likely for Giovanni to be able to use that critical hit without taking several hits himself, leaving the duo at a sort of stalemate.

This is when the final and arguably most important part of their attributes comes into play: stamina. Naturally, whoever has the ability to last longer during the fight should take it, and this is when the tide starts to turn in Giovanni’s favor. Papyrus is confirmed to have a limited number of attacks: he keeps all of them in a closet in his house, after all. Not to mention, his final attack is incredibly intensive on his body, meaning that he’s prone to tiring out after a few minutes of fighting culminating in a grandiose attack. Giovanni, on the other hand, has no such limit on his melee attacks and Epithet-related abilities. Additionally, he has a few tools that allow him to rejuvenate himself in the middle of a fight, such as his Ancient Potion and Fog of Lost Souls, the latter of which could theoretically work indefinitely. Using this, it becomes clear to me that Giovanni has the lasting potential to wear down Papyrus enough to eventually land the one killing blow that he needs.

In conclusion, a noteworthy stat advantage, antithetical fighting style, and lasting stamina reserve lead Giovanni Potage to a victory over the boneheaded sentinel. While the fight truly was soup-er, Papyrus simply lacked the backbone to stand up to the greatest bad guy around.

Thursday, September 30, 2021

Death Battle Prediction: Pepsiman vs Shinichi Izumi

Pepsiman, the thirst-quenching metallic mascot of Pepsi Company.

Shinichi Izumi, the parasitic wielder of Migi from Parasyte.

The fear of the unknown is a horrifying fear indeed. What lies beyond the veil of what humanity has currently grasped may seek to shock, scar, or even kill us. The outer reaches of the cosmos thrive in this horror, as what may be millions of lightyears away could just maybe be the doom of humanity as a species. In order to truly conquer this fear, one must synchronize with it. To truly conquer the unknown, one must become it. These two beings were once normal people, just like you and me. However, a chance encounter with the unknown proved to change their lives forever as they knew it. A sentient, otherworldly substance bound to them in a moment of sheer chance and utter circumstance, forcing them to accept and work with their new "partners." 

Though the sheer tonal whiplash between these two characters may be jarring, both of these symbiotic super soldiers have the guts to prove that they aren't to be trifled with. The soda-loving man of metal Pepsiman has decades of material to work with, and the nigh-inhuman warrior Shinichi comes from a beloved series with tons of action to boot. Will Shinichi's parasitic bloodlust finally be satiated, or will Pepsiman quench his thirst for a victory? Let's find out who would win in a Death Battle!

Background


Pepsiman



Once a scientist working in a subdivision at NASA, a young man was tasked with the observation and maintenance of a substance known only as its comical codename, the "Holy Pepsi": a special sentient metal from outer space. Originally, this material was to be entrusted to a league of mechanical defenders of Earth, likely known better as the Autobots. However, a freak accident caused the substance to immediately bond with the man's body. Due to its imperfect and unrefined nature, the substance completely altered his mind and body, granting him immense strength, speed, and durability at the cost of his brilliant mind. Now, he exists as the enigmatic Pepsiman, roaming the world to deliver soda to those in need. When there's a thirst to be quenched, there's reason to assume that the Pepsiman is not far away.

Shinichi



Shinichi Izumi was your average high school senior: awkward, introverted, and slightly scared of bugs. That is, he was normal until one fateful night. A mysterious egg drifted down from the sky, landing outside of his window while he was asleep. From the egg hatched a deadly alien parasite hellbent on taking over the sleeping teen's brain. It scuttled over to the ear, but it was blocked due to Shinichi's earphones blocking the path. It then tried the nose, which suddenly woke Shinichi up. Panicked, the parasite lunged into Shinichi's arm, but Shinichi quickly wrapped his headphone wire around his arm, preventing the creature from advancing further into the body. Shinichi later lost consciousness due to a lack of circulation.

As Shinichi woke up the following day, he noticed things were slightly different. His right hand, the one the parasite entered, was acting strange as if it had a mind of its own. These feelings of doubt culminated when Shinichi stopped a car dead in its tracks with only his right hand. Thus, he discovered the parasite, now self-declared as "Migi", or "Righty", assuming the role of his right arm.

With this combination of human and alien came benefits for both sides. For Migi, he was able to feed off of the nutrients in Shinichi's bloodstream, keeping him indefinitely alive. For Shinichi, his fusion with Migi's cells granted him enhanced speed, strength, stamina, and a completely modular right arm, able to transform into blades, muscles, or bone. From that day forward and the incidents following, Shinichi promised to use his newfound abilities to make sure no one suffers at the hands of these parasites.

Equipment


Pepsiman


Sentient Metal


Due to his accident, Pepsiman is permanently coated in a shiny chrome alloy. There is no way of definitively determining what material it is made of, but it seems at least on par with some of the toughest metals that we know of, as it impacts cars and obstacles without showing even the slightest signs of wear.

This metal is also shown to significantly increase his speed and stamina, allowing Pepsiman to run at Olympic levels of speed for extended periods of time. He's outrun trucks, cars, logs, and giant Pepsi cans in order to reach his destination. He's crossed entire cities just to restore the taste of Pepsi to the general populace.

One last ability that the metal gives is the power to drastically increase the wielder's speed for a limited amount of time. Pepsiman has shown the capability to "dash," nearly doubling his speed for a brief period.

Pepsi


The classic drink beloved by many, Pepsiman's signature ability is to supernaturally conjure Pepsi from seemingly thin air. Pepsiman never runs out of the stuff (presumably because he collects so damn much of it in his video game.) He can summon enough cans of Pepsi in one motion to completely satiate an entire crowd of two hundred people, saving the survivors of a plane crash from imminent dehydration.

Pepsi can also be used to heal Pepsiman of any injuries he may gain during his travels. After gathering enough, he can survive blows that would normally put him out of commission. 

Pepsi Convoy


Oh yeah, this is a thing. Buckle up, boys, cause things are about to get... crossovery.

Remember that sentient metal and how it was being researched in a lab? Remember that tiny little insignificant itty bitty team name that I dropped? Yeah, the AUTOBOTS? Well, apparently, that same metal went into the creation of this bad boy: the Pepsi Convoy. Armed with a powerful CO2 cannon fueled by his massive built-in Bottle Station, this guy was built in the image of a certain Autobot that you may recognize. 

Though this is clearly a crossover character with a dubious at best involvement in the series canon, what's interesting to note is that the model is specified to have belonged to a previously established Autobot before assuming this new Pepsi-centered identity. We don't know which Autobot in particular, but we can assume that this would allow Pepsi Convoy to scale to at least the lower tiers of the verse. (Optimus might be a safe bet considering his appearance, but that would definitely fuck up the continuity a bit, considering that the creation of the Pepsi Convoy does have a place in the timeline.)

Though there isn't a direct statement that Pepsiman can contact or even knows about the Pepsi Convoy, a connection between the two is heavily alluded to. Besides, at the very least, we can use Pepsi Convoy to establish that Pepsiman's sentient metal is similar in durability to the armor of the Autobots.

Also, it's fucking Pepsi. The canonicity of events shouldn't really be a primary concern.

Shinichi


Migi



To put it simply, Migi is a right arm with a mind of its own. It can think, move, and react entirely separately from Shinichi. It possesses an immense will to live and will do anything that will increase the likelihood of Shinichi's survival, including giving advice, suggesting plans of attack, and making calls. However, its care for Shinichi is for an entirely selfish reason; Migi relies on Shinichi's bloodstream to live, so Shinichi's death would kill Migi as well. 

Despite not being a fully formed parasite, Migi still has all of the powers of one. Migi can freely shapeshift the entirety of Shinichi's right arm up to a bit past the elbow. These transmutations include blades, whips, swords, eyes, mouths, and even complex objects such as firearms (though they aren't functional unless given the proper ammunition.) 

In addition, Migi has a few other abilities that relate to its alien form. Every single one of Migi's cells exists as one unified conscious, allowing it to separate into multiple smaller bodies under one unified mind. With this, he can send out a chunk of himself in order to take control over other people via entering their bodies. In addition, Migi can heal injuries, mimic objects and voices, sense any nearby parasites, briefly detach from Shinichi, and read Shinichi's emotions to a limited degree.

Parasite Biology


After a near-death experience, Migi was forced to revitalize Shinichi at the cost of thirty percent of its body. That thirty percent dispersed itself across Shinichi's bloodstream, granting him major physical upgrades.

With his newfound hybrid physiology, Shinichi can run as fast as an Olympic athlete (sound familiar?), jump over three meters into the air, and strike with enough force to completely shatter ribcages, even without his parasitic right arm. His senses have also become far more acute, as he no longer needs his glasses to see and can hear distinct sounds as quiet as stifled breathing from several meters away.

Shinichi's abilities were boosted to the same caliber as even other parasites. He can dodge, counter, and parry attacks from parasites that are already faster than the eye can see, and his unarmed attacks are capable of deflecting parasite attacks. A good punch from Shinichi is even strong enough to nearly instantly kill lower-end parasites.

However, all of these physical amps came at a mental price. Shinichi became increasingly cold after his rebirth, often thinking more with his brain than his heart. If a situation gets too emotionally overwhelming for Shinichi, he instantly discards his emotions as if nothing happened. This has had so much of an effect on Shinichi's personal life that he's found himself completely incapable of showing complex emotions such as grief. He can't even bring himself to cry at anything anymore.


Feats


Pepsiman


Overall

Power

Speed


Durability


  • Constantly a victim of slapstick humor
  • Completely unphased by a water pistol to the face
  • Used as a speed bag by a boxer
  • Ran into a steel beam
  • Jumped from 35 stories into a pool
  • Slammed against a giant Pepsi can (2.54 megajoules)
  • Got hit by a truck (3.24 megajoules)
  • Tanked going through a subway station wall (19.7 megajoules)
  • Could potentially have comparable durability to Autobots

Shinichi


Overall


  • Learned to cooperate with Migi
  • Defeated Mr. A, Hideo Shimada, and Gotou
  • Saved his girlfriend countless times
  • Outsmarted Gotou
  • Stood up to his fears and faced his demise head-on
  • Taught Reiko Tamara the meaning of humanity
  • Gets bitches
    • Like seriously there are at least five girls that have wanted his dick calm down man

Power



Speed


Durability


  • Got his ass beat by street thugs without giving up
  • Jumped from four stories high and landed unphased
  • Recovered from being stabbed through the heart with help from Migi
  • Slammed through a tree by Gotou
  • Trades blows with other lesser parasites such as Mr. A (36.82 megajoules)
  • Slammed a parasite through a wall (90.07 megajoules)

Weaknesses


Pepsiman


While Pepsiman's inhuman physical abilities are impressive, he's kind of a dunce. His mind is incredibly straightforward, and he always tends to use brute force rather than any sort of strategy. Because of this, he is incredibly clumsy and accident-prone, often injuring himself in comical ways during his adventures. 

Shinichi




Although they exist in tandem, for the most part, Shinichi and Migi are still two separate entities that can have conflicting desires. When the two disagree on an attack strategy, they tend to pause for an extended period of time or, even worse, work against one another in order to achieve their own individual goals.

Elaborating on this, Shinichi and Migi are forced to communicate verbally with one another in order to fully synchronize their movements. Any inhibitors to this ability would greatly detract from their viability.

Every once in a while, Migi is forced to rest for upwards of four hours at a time. While Shinichi's physicals remain the same, he loses access to Migi.

Summary


Pepsiman



Advantages:

  • Stronger
  • Much more durable if given scaling to G1
  • Likely has more experience
  • Pepsi creation can potentially outrange and dura neg
  • Generally more skilled
  • Doesn't need to consult a second entity
  • More stamina
  • Has a banger theme song

Disadvantages:

  • Slower
  • Physically weaker
  • Less durable without G1 scaling
  • Could potentially fall behind due to inherent clumsiness
  • Lacks versatility
  • Much less intelligent
  • Hasn't been recognized by his company in decades

Shinichi


  • Faster
  • Physically stronger
  • More durable without G1 scaling
  • Migi giving insight could provide an opening
  • More intelligent
  • Used to fighting for their life more
  • Not likely to lose their cool
  • Gets bitches

Disadvantages:

  • Weaker in AP
  • Less durable with G1 scaling
  • Conflicts with Migi could interrupt the fight
  • Migi's dormancy is inevitable
  • Relies on Migi to do most of the fighting
  • Probably depressed

Verdicts





Universe




Hey all, Universe here. And I‘m joining the funny killblog skeleton in this epic blog involving Pepsi for TV Game and the unfortunate man who sacrificed his good life for getting bitches. I'm here for a completely unbiased and informed prediction blog that I will carry out. So to start off, this matchup is so awesome and easily one of Shinichi’s best for how sheerly hilariously thematic it is. Truly another one of Corp’s obscure matchup Ws. But now to get down to the real gamer moments, the actual shockingly close debate that comes with it. So, let's get to it ig.
To start off, Pepsiman is surprisingly pretty agile despite his obvious stupidity and clumsiness. He’s still able to completely maneuver around streets, highways, mines, sewers, everywhere really including its hazards and is able to get out unfazed. Impressive in itself, and certainly an advantage of him being able to effortlessly fly around Shinichi at athletic speeds. His creation feat of Pepsi is impressive by creating so much liquid in such a short timeframe, become absolutely massive as a mech, and CLEARLY could turn handsy man into an air fryer pepsi bottle if you didnt see the AVGN video like a fucking dweeb…    
But that’s really where all the advantages end kinda, in almost every other category I’m confident Shinichi takes it. He’s much stronger due to his fights with superior parasites like Shimada, Miki and Goto. One of them was easily able to tear apart people and police officers and intercept bullets (before getting harmed by one of them), one who is host for three parasites inside him and was easily able to cut tree branches. Three parasites Migi admitted was too much for him, so physically winning was only possible with smarts which is what Shinichi used. 

And that finally leaves us with Goto: the strongest of the parasites. He has five parasites inside him, making him much stronger than Miki by the start. He bodied an entire room of Yakuza men and was able to swat Shinichi meters into the air through a big group of treetops, survived a car exploding on him, survived a grenade blast, survived shotgun shells to the stomach, repelled bullets from inside him and out, and dodged close-ranged bullets from both a police officer and a yakuza member.
And that’s just in scaling, Migi has not only proven to be stronger than all of them other than Goto, Shinichi himself is also very comparable to Migi too after getting fused with his parasitic cells. He can leap massive heights, run from one side of town to the other in seconds, buff up his armor with blades and muscle enhancements, and was able to kill a parasite with his bare hand, shattering a wall in the process, all without Migi. So Shinichi’s also all set in his own departments.
Even if Pepsiman could turn into a robot that is very questionable to scale to the Autobots in any case, Shinichi is just way too strong, fast, and adaptive. If he did, Shinichi could just leap up and decapitate him from there, range him out with Migi’s reach, buff up his armor, or just kill Pepsiman before he can turn him into liquid or into his robot due to having superior speed and reactions. So all said and done, Shinichi Izumi will give it his maxim and win in a decaying victory.

eXoRy




Hey y’all, eXo here and well… I’m here and before I begin let me just say; PEPSI MAN! With that out of the way, let me just say that this is certainly an interesting matchup to say the least, that I unironically can see working (I still don’t know if that’s a good or bad thing) but I’m sure you’re not here to listen to my rambling on the matchup itself but my ramblings on the debate, so let’s get to it. 

When it comes to stats, good old tin-head PEPSI MAN is surprisingly strong, being able to break through concrete walls, shed walls, wooden boards, glass sliding doors, badly shipped and loaded sofas, TVs, bookshelves, and even just casually barging through people like he’s the Kool-Aid Man but y’know PEPSI MAN! But possibly his greatest feat to date is creating up to 200 cans of Pepsi at once which can get up to 167.36 Megajoules or Small Building, however, I have a few issues with the calc, mainly with its estimation of passengers as I’m 99.99% sure there’s far less than 200 people there but whatever, let’s just give him a benefit of a doubt, you’ll see what I mean later. Obviously, all this scales to his durability (except for the creation feat). 

On the topic of speed, this alien-metal-space-thing runs a lot, like a lot, in a time where Pepsi Trucks, Pepsi-themed skateboards, and him owning a sweet C5 Chevrolet Corvette, you'd think he’d use those more often instead you know… running! But whatever, it got to keep in shape somehow. Aside from never skipping leg day, he’s able to consistently dodge and even outrun moving vehicles which should easily put him in the subsonic range. Maybe that’s why he doesn't use transportation considering his movement and reaction speeds are faster or almost as fast as his car's top speed… well would’ve helped if he used that to save that poor man in the desert.  

Before I tackle Shinichi let me just mention one thing; PEPSI MAN! Ok, Shinichi is absolutely on par or even past the carbonated man when it comes to stats stopping speeding cars with his bare hands and creating giant holes in concrete walls, putting him at small building level. Obviously, this isn’t factoring scaling to characters like Mr. A and Gotou who should cement this scaling, in fact, it would bump him up to building, however, it should be noted that this is a weakened and unstable Gotou, meaning he shouldn’t fully scale. Speed-wise, scaling definitely helps, with characters to Gotou who can dodge and block bullet fire like it’s Friday for him, putting him high into the supersonic range.

However, it should be noted that characters like Migi flat out state that cannons, missiles, and napalm are the utmost limits to even the strongest parasites (probably due to the fire they emit which parasites’ weakness) and Gotou states he is unable to move faster than a bullet, while these statements that cap the series’ stats don’t change the verdict, it’s still something worth mentioning.

So, in the end, who wins? The answer is PEPIS-M--- I mean the Parasyte duo, they’re just way faster, arguably has better healing via it being passive, out-skills in combat, outranges, and stronger. “Wait a minute, they outrange and are stronger? But I thought his Pepsi creation allows him to take those categories” I hear you might ask but here’s the problem, Pepsiman has never directly used his Pepsi powers in combat before, without it, Shinichi and Migi have almost a 4.6 x AP advantage; that’s almost enough to one-shot. Combined with his 20 x speed advantage and their fighting style of keeping opponents at a range against a person whose main fighting style is close-quarter-combat, it doesn’t look so good for our metallic friend here. But whatever let’s ignore what I previously said and say he does use his refreshment powers in combat, Shinichi still wins. The AP does close and actually gives PEPSI MAN the advantage, however, it means no one really is that much stronger than each other and all the previous advantages still stand, especially his speed, ensuring that Pepsiman has a pretty much nigh-impossible chance of directly landing a lasting blow. Even assuming that his Pepis Dash gives his speed an x2 multiplier (I personally don’t think it should), his opponents still have a ridiculous 10 x speed advantage, that’s easy enough to blitz. 

Final Thoughts


Well… all can I say for one is that it scares me that this could be unironically close, ultimately, while it saddens me to see my boy PEPSI MAN takes an L (probably due to his absolute awful luck), at least my other boy (this sounds weird, I know) Shinichi Izumi and Migi finally get an actual dub they deserve. Also for those who are wondering why I didn’t include this wasn’t included in my verdict - tl;dr there isn’t enough evidence to claim that PEPSI MAN (this joke is getting pretty old, isn’t it) can just summon it in the middle of a battle, let alone if he even knows this is a thing. At best you can argue that he scales to its durability due to them both being made out of the same NASA-goo thing buuuut the only problem is that the convoy doesn’t scale to anything or anyone in the Transformer universe and I’m certainly not comfortable giving him durability in the exatons range when he has been hurt by far less. Anyways, I think I went on way too long on this absolutely ludicrous but fun matchup. Big thanks to Corp for letting me on to drop a verdict, y’all better give him a big pat on the back, he deserves it, and thanks to anyone that read this verdict created by a possibly clinically insane man. 

eXo out


TreyDaGoat



“Wake up in the mornin feeling like P Diddy”

Okay so this is clearly a pretty awesome MU, but the thing I was wondering through the waiting period for this blog was p much “Who’s gonna win???” And I can 100% say that Shinichi most likely wins sadly. Pepsi man has a good amount of things in his favor, from merry much infinite supplies of Pepsi cans to being stronger and most likely more experienced, but that’s kinda it. Shinichi has not only fought opponents who have had physical advantages over him, but even while he’s weaker, he is still faster and more durable, which would be important in the long run, plus the fact that Migi can help somewhat guide Shinichi mid-fight as well as being generally the better person in terms of focusing on battle, I gotta give it to Shinichi. Even if a major hit is taken, Shinichi has been shown to be able to recover from life-threatening attacks in the past, so it’s not like that’ll be too serious later on.

Just Some Minor


"Please watch Red vs Blue it good"

So first I wanna say thanks to Corp for allowing me to be in this, it's the first time I've been in something of this caliber. But anyways onto the debate and why I think Shinichi slaps Pepsi-Man to his grave. Ok to be fair Pepsi-Man is maybe more experienced given his time as well as Pepsi-Man compare to Shinichi and being able to heal himself without much of a con and uh I think that's it…

So anyways why Shinichi holds like every other advantage starting with stats which should be in his favor I mean even harming a weakened Gotou is way above basically anything Pepsi-Man can do, like running fast enough to catch up with cars is cool and all but keeping up with someone who can dodge bullets beats anything he has to offer 

Even other factors like Intelligence is pretty favorably in Shinichi's favor given Pepsi-Man's lack of intelligence. Hell given Migi is also with Shinichi this means that he'd also have another brain to help him in the fight 

So in a nutshell Pepsi-Man might be an extremely powerful mascot in his own right but Shinichi and Migi's superior strength, speed, durability, and durability will have him take the win against the former mascot of Pepsi

also I'm sorry this is late I promise it was for a good rea-

EpicMonkey



Pepsi Man will win

Doctordoombestboy



"where is the yaoi?"

So this matchup is very based poggers awesome giga chad indeed, however one major con is that sadly, unfortunately, I need to give Shinichi the win. While Pepsiman is indeed surprisingly powerful, and he has the advantage in AP and durability, even tanking being slammed through a subway wall while Shinichi’s highest durability feat is being slammed through a tree.  However, that’s where the advantages end. Shinichi is far faster, being able to move at speeds faster than the eye, and maybe even faster than Pepsiman, can track. AP is pretty useless if you can’t see your opponent lol. Also, him damaging Mr. A could be taken as a small building feat, which is where Pepsiman usually ranks without Transformers scaling but not touching that one with a barge pole. Shinichi has other, smaller advantages such as being absolute leagues smarter like holy. Also something something bad luck

So, while Pepsiman takes AP and durability, Shinichi is faster to the point of a blitz, not helped by the fact that he’s a bumbling unlucky idiot. Thanks to Corp for letting me give a verdict, he’s very cool.

Doom signing off!

VelvetVessel



Idk how to feel about this mu tbh

Anyway uuuuuh, let's give a rundown of what was ready given a rundown of what you already know. Pepisman gets AP strength and hax, Shinichi has speed and intellect, and durability depends on G1 scaling.

Now looking at the numbers the gap between each of these is actually kinda small if you don’t count the scaling to Gotou since he wasn’t at his peak. From what I can pick up looking at the feats for both, The gap between movement speed is at least 10 miles per hour with movement speed in Pepsiman’s favor (without multiplier), 3 times with reaction speed in Shinichi’s favor (with multiplier), 4 times with durability in Shinichi's favor without g1 scaling (with it idk how much but better than Shinichi) and strength is idk because I don’t know how much the gap is exactly. But essentially Shinichi has a good amount of advantages depending on what you buy. But there is one issue here that can't be ignored, and that is the G1 scaling. Depending on if you consider it to be viable Pepaiman can scale to Transformers in Dura and Strength. Now he could only get one of these but I think both is more likely, so let's say that he does get both. If you happen to include this scaling for Sr. Pepsi, Shinichi really can't do shit, the gap between the two is just too big. I don't know the exact Power Level of Transformers, but it gets at the very least to Country, which is probably far beyond anything Parasyte as a verse can do. The advantages Shinichi has at this point are practically worthless because they aren't impressive enough to really be 10x better than Pepsiman (not like it would really help) and his hax are just non-existent. Now yes this is all using the G1 scaling and without it Shinichi does hav3 better stats and could possibly take the win…

   But fuck you Pepsi Convoy



Pepsiman wins





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